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DAMAGE RELATED
Damage Types Damage to Deal
Projectile Weapons Laser Crystals
Hybrid Charges

Missiles Drones
SCANNING AND EXPLORATION
Scanning - AU to KM
Exploration Site Types
MISSION RELATED
Mission Survival Guide Starter Systems
Mission Types Standing Required for Agents
GENERAL INFO
Stacking Penalties Targeting / Jammer Type to use
Security Status T3 Production Flowchart
Ore Chart for Refining

 

*** Starter Systems ****

The following are the starter systems characters are born into:

Amarr: Chaven, Sehmy, Emrayur
Caldari: Kisogo, Todaki, Amsen
Gallente: Duripant, Bournyes, Cistuvaert
Minmatar: Ammold, Ryddinjorn, Hulm

If you are a new player, fly to the only station in one of the following system and do the 2 starting Tutorial quests from the Tutorial agent.

Amarr: Conoban, Deepari, Pasha
Caldari: Jouvulen, Uitra, Akiainavas
Gallente: Trossere, Couster, Clellinon
Minmatar: Embod, Hadaugago, Malukker

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*** Damage Types ***

Main Damage types to resist against npc factions:

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Main Damage types to use on npc factions:
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*** Jammers ***

Caldari Gravimetric Spatial Destabilizer
Amarr Radar White Noise
Gallente Magnetometric Ion Field
Minmatar Ladar Phase Inverter

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*** Mission types ****
Type Kill Courier Trade Mining
Accounting 9% 91% 0% 0%
Administration 76% 23% 1% 0%
Advisory 50% 47% 2% 1%
Archives 6% 92% 1% 1%
Astrosurveying 59% 38% 1% 2%
Command 95% 4% 0% 1%
Distribution 15% 84% 1% 0%
Financial 30% 70% 0% 0%
Intelligence 90% 10% 0% 0%
Internal Security 97% 2% 1% 0%
Legal 84% 16% 0% 0%
Manufacturing 9% 85% 3% 3%
Marketing 43% 57% 0% 0%
Mining 25% 44% 3% 28%
Personnel 64% 35% 0% 1%
Production 6% 91% 1% 2%
Public relations 62% 37% 0% 1%
R&D 0% 46% 54% 0%
Security 97% 3% 0% 0%
Storage 18% 80% 2% 0%
Surveillance 93% 6% 1% 0%

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*** Standings Required for Missions ***

Agent
Quality
Agent Level
1 2 3 4
-20 -1.00 1.00 3.00 5.00
-18 -0.90 1.10 3.10 5.10
-16 -0.80 1.20 3.20 5.20
-14 -0.70 1.30 3.30 5.30
-12 -0.60 1.40 3.40 5.40
-10 -0.50 1.50 3.50 5.50
-8 -0.40 1.60 3.60 5.60
-6 -0.30 1.70 3.70 5.70
-4 -0.20 1.80 3.80 5.80
-2 -0.10 1.90 3.90 5.90
0 0.0 2.00 4.00 6.00
2 0.10 2.10 4.10 6.10
4 0.20 2.20 4.20 6.20
6 0.30 2.30 4.30 6.30
8 0.40 2.40 4.40 6.40
10 0.50 2.50 4.50 6.50
12 0.60 2.60 4.60 6.60
14 0.70 2.70 4.70 6.70
16 0.80 2.80 4.80 6.80
18 0.90 2.90 4.90 6.90
20 1.00 3.00 5.00 7.00

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*** Scanning ***

Km conversions to AU in scanner range:

% of total range conversions from 14.335AU to Km (%max scanner range):

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*** Missiles ***


Cruise Heavy Assault
Heavy
Light
Rockets
Electromagnetic
Paradise
Torrent 
Thunderbolt 
Sabretooth 
Gremlin 
Kinetic
Wrath
Terror
Scourge
Bloodclaw Thorn
Thermal
Cataclysm
Hellfire
Widowmaker 
Flameburst 
Foxfire
Explosive
Devastator 
Torrent
Havoc
Piranha Phalanx

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*** Projectile Ammo ***

Type Tracking Mod
Range DMG  Type DMG Amount (for L)
Carbonized  Lead 5%
+60% Kin, Exp
16, 4
Depleted Uranium 20%
0% Exp, Therm, Kin
12, 12, 8
EMP 0%
-50% EM, Exp, Kin 36, 8, 4
Fusion 0%
-50% Exp, Kin 40, 8
Nuclear 5%
+60% Exp, Kin 16, 4
Phased Plasma 0%
-50%
Therm, Kin 40, 8
Proton
5%
+60% EM, Kin
12, 8
Titanium Sabot 20%
0% Kin, Exp 24, 8

Advanced Artillery Charges (Tech 2)

Type
Size
Exp
Kin
Range Mod
Tracking Mod
Velocity
Cap Recharge
Tremor
Small
5
3
80%
-75%
0%
0%
Medium
10
6
80%
-75% 0% 0%
Large
20
12
80%
-75% 0% 0%
Quake Small
9
5
-75%
-25% 0%
0%
Medium
18
10
-75%
-25% 0%
0%
Large
36
20
-75%
-25% 0%
0%

Advanced Autocannon Charges (Tech 2)

Type
Size
Exp
Kin
Range Mod
Falloff Mod
Tracking Mod
Cap Recharge
Barrage Small
6
5
0%
50%
-25%
0%
Medium
12
10
0%
50% -25% 0%
Large
24
20
0%
50% -25% 0%
Hail Small
12.1
3.3
-50%
-50% -30%
0%
Medium
24.2
6.6
-50%
-50% -30%
0%
Large
48.4
13.2
-50%
-50% -30%
0%

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*** Laser Crystals ***

Standard Crystals

Ammo Charge EM Dmg Thermal Dmg Range Modifier Capacitor Use
Multifrequency Small 7 5 -50% 0%
Medium 14 10 -50% 0%
Large 28 20 -50% 0%
XLarge 56 40 -50% 0%
Gamma Small 7 4 -37.5% -15%
Medium 14 8 -37.5% -15%
Large 28 16 -37.5% -15%
XLarge 56 32 -37.5% -15%
X-Ray Small 6 4 -25% -25%
Medium 12 8 -25% -25%
Large 24 16 -25% -25%
XLarge 48 32 -25% -25%
Ultraviolet Small 6 3 -12.5% -35%
Medium 12 6 -12.5% -35%
Large 24 12 -12.5% -35%
XLarge 48 24 -12.5% -35%
Standard Small 5 3 0% -45%
Medium 10 6 0% -45%
Large 20 12 0% -45%
XLarge 40 24 0% -45%
Infrared Small 5 2 20% -35%
Medium 10 4 20% -35%
Large 20 8 20% -35%
XLarge 40 16 20% -35%
Microwave Small 4 2 40% -25%
Medium 8 4 40% -25%
Large 16 8 40% -25%
XLarge 32 16 40% -25%
Radio Small 5 0 60% -15%
Medium 10 0 60% -15%
Large 20 0 60% -15%
XLarge 40 0 60% -15%

Advanced Beam Laser Crystals

Ammo Charge EM Dmg Thermal Dmg Volatility
Volatility Damage Range Modifier Tracking Speed Shield HP Sig Radius
Aurora Small 5 3 0.1% 0.01 80% -75% 0% 0%
Medium 10 6 0.1% 0.01 80% -75% 0% 0%
Large 20 12 0.1% 0.01 80% -75% 0% 0%
Gleam Small 7 7 0.1% 0.01 -75% -25% 0% 0%
Medium 14 14 0.1% 0.01 -75% -25% 0% 0%
Large 28 28 0.1% 0.01 -75% -25% 0% 0%

Advanced Pulse Laser Crystals

Ammo Charge EM Dmg Thermal Dmg Volatility Volatility Damage Range Modifier Tracking Speed Capacitor Use
Conflagration Small 7.7
7.7 0.1% 0.01 -50% -30% 25%
Medium 15.4 15.4 0.1% 0.01 -50% -30% 25%
Large 30.8 30.8 0.1% 0.01 -50% -30% 25%
Scorch Small 9 2 0.1% 0.01 50% -25% 0%
Medium 18 4 0.1% 0.01 50% -25% 0%
Large 36 8 0.1% 0.01 50% -25% 0%

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*** Hybrid Charges ***

Standard Hybrid Charges

Type Size Kinetic Dmg Thermal Dmg Range Modifier Capacitor Use
Antimatter Small 7 5 -50% 0%
Medium 14 10 -50% 0%
Large 28 20 -50% 0%
XLarge 56 40 -50% 0%
Plutonium Small 6 5 -37.5% -5%
Medium 12 10 -37.5% -5%
Large 24 20 -37.5% -5%
XLarge 48 40 -37.5% -5%
Uranium Small 6 4 -25% -8%
Medium 12 8 -25% -8%
Large 24 16 -25% -8%
XLarge 48 32 -25% -8%
Thorium Small 5 4 -12.5% -40%
Medium 10 8 -12.5% -40%
Large 20 16 -12.5% -40%
XLarge 40 32 -12.5% -40%
Lead Small 5 3 0% -50%
Medium 10 6 0% -50%
Large 20 12 0% -50%
XLarge 40 24 0% -50%
Iridium Small 4 3 20% -24%
Medium 8 6 20% -24%
Large 16 12 20% -24%
XLarge 32 24 20% -24%
Tungsten Small 4 2 40% -27%
Medium 8 4 40% -27%
Large 16 8 40% -27%
XLarge 32 16 40% -27%
Iron Small 3 2 60% -30%
Medium 6 4 60% -30%
Large 12 8 60% -30%
XLarge 24 16 60% -30%

Advanced Blaster Charges

Type Size Kinetic Dmg Thermal Dmg Range Modifier Falloff Modifier Tracking Speed Capacitor Use
Null Small 5 6 25% 25% -25% 0%
Medium 10 12 25% 25% -25% 0%
Large 20 24 25% 25% -25% 0%
Void Small 7.7 7.7 -25% -50% -25% 25%
Medium 15.4 15.4 -25% -50% -25% 25%
Large 30.8 30.8 -25% -50% -25% 25%

Advanced Railgun Charges

Type Size Kinetic Dmg Thermal Dmg Range Modifier Tracking Speed Velocity Capacitor Use
Spike Small 4 4 80% -75% 0% 0%
Medium 8 8 80% -75% 0% 0%
Large 16 16 80% -75% 0% 0%
Javelin Small 6 8 -75% -25% 0% 25%
Medium 12 16 -75% -25% 0% 25%
Large 24 32 -75% -25% 0% 25%

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*** Drone Damage Types ***

Drone Type
Electromagnetic
(Amarr)
Explosive
(Minmatar)
Kinetic
(Caldari)
Thermal
(Gallente)
Light (5 m3) Acolyte Warrior Hornet Hobgoblin
Medium (10 m3) Infiltrator Valkyrie Vespa Hammerhead
Heavy (25 m3) Praetor Berserker Wasp Ogre
Sentry (25 m3) Curator Bouncer Warden Garde
Fighter (5000 m3) Templar Einherji Dragonfly Firbolg

Light Scout Drones
Drone
Damage
Type
Base
Damage
DPS
Range
(m)
Falloff
(m)
Velocity
(m/s)
Tracking Speed
(rad/sec)
Acolyte Electromagnetic
17
5
1000
2000
3800
2.47
Acolyte II Electromagnetic
21
6
1000
2000
4560
2.964
Hornet Kinetic
22
6
1000
2000
3200
2.1
Hornet II Kinetic
26
7
1000
2000
3840
2.52
Hobgoblin Thermal
24
6
1000
2000
2800
1.815
Hobgoblin II Thermal
29
8
1000
2000
3360
2.178
Warrior Explosive
20
5
1000
2000
4200
2.7
Warrior II Explosive
23
6
1000
2000
5040
3.24

Medium Scout Drones
Drone
Damage
Type
Base
Damage
DPS
Range
(m)
Falloff
(m)
Velocity
(m/s)
Tracking Speed
(rad/sec)
Infiltrator Electromagnetic
28
7
1000
3000
1900
1.08
Infiltrator II Electromagnetic
33
9
1000
3000
2280
1.188
Vespa Kinetic
35
9
1000
3000
1600
0.816
Vespa II Kinetic
42
11
1000
3000
1920
1.102
Hammerhead Thermal
38
10
1000
3000
1400
0.72
Hammerhead II Thermal
46
12
1000
3000
1680
0.922
Valkyrie Explosive
31
8
1000
3000
2100
1.08
Valkyrie II Explosive
37
10
1000
3000
2520
1.44

Heavy Drones
Drone
Damage Type
Base
Damage
DPS
Range
(m)
Falloff
(m)
Velocity
(m/s)
Tracking Speed
(rad/sec)
Praetor Electromagnetic 
55
14
1000
4000
950
0.42
Praetor II Electromagnetic
75
19
1000
4000
1260
0.567
Wasp Kinetic
70
18
1000
4000
800
0.3575
Wasp II Kinetic
84
21
1000
4000
960
0.429
Ogre Thermal
77
20
1000
4000
700
0.3
Ogre II Thermal
92
24
1000
4000
840
0.36
Berserker Explosive
62
16
1000
4000
1050
0.4725
Berserker II 
Explosive
75
19
1000
4000
1260
0.567

Fighter Drones
Drone
Damage
Type
Base
Damage
DPS
Range
(m)
Falloff
(m)

Velocity
(m/s)

Tracking Speed
(rad/sec)

Templar Electromagnetic / Thermal
200 / 100
34 / 17
4500
2500
2125
0.075
Dragonfly Kinetic / Thermal
213 / 106
34 / 17
5000
3500
2000
0.0625
Firbolg Thermal / Kinetic
175 / 88
34 / 17
1500
3500
2250
0.1
Einherji Explosive / Kinetic
125 / 63
34 / 17
1000
5000
2500
0.125

Sentry Drones
Drone
Damage Type
Base
Damage
DPS
Range
(km)
Falloff
(km)
Tracking Speed
(rad/sec)
Curator Electromagnetic 
50
40.6
35
20
0.02
Curator II Electromagnetic 50
48.8 
42
24
0.024
Warden Kinetic 50
37.5
50
25
0.01
Warden II Kinetic 50
45
60
30
0.012
Garde Thermal 50
50
20
10
0.03
Garde II Thermal 50
60
24
12
0.036
Bouncer Explosive
50
43.8
40
35
0.01
Bouncer II Explosive 50
52.5
48
42
0.012


Drone info tables shamelessly copied from http://eve.chantal13.com/drones/
 
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*** Security Status ***

Below -2             not in 1.0 sec systems
Below -2.5          not in 0.9 sec systems
Below -3             not in 0.8 sec systems
Below -3.5          not in 0.7 sec systems
Below -4             not in 0.6 sec systems
Below -4.5          not in 0.5 sec systems
-5 or below         KOS in all empire

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*** Stacking Penalties ***

Number of modules and their effectiveness.
Each additional module after the first has a reduced effectiveness.
So if you have 2 modules with stacking penalty, you get 100% from the first, and 87% from the second.
a
1 = 100%
2 = 86.91199 %
3 = 57.05831 %
4 = 28.29552 %
5 = 10.59926 %
6 = 2.999116 %

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*** Exploration Site Types ***

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